The Nine (
thenine) wrote in
overjoyed_logs2017-02-11 04:11 pm
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Entry tags:
- !chapter 3,
- !mod post,
- american mcgee's alice | alice liddell,
- bleach | sui feng,
- borderlands | handsome jack,
- borderlands | rhys,
- borderlands | vaughn,
- d.gray-man | lavi,
- dc comics | stephanie brown,
- dogs: b&c | badou nails,
- dogs: b&c | giovanni rammsteiner,
- dragon age | marian hawke,
- fairy tale | juvia lockser,
- fate/zero | saber,
- final fantasy xv | ignis scientia,
- final fantasy xv | noctis lucis caelum,
- final fantasy xv | nyx ulric,
- humans | leo elster,
- legend of legendary heroes | sion astal,
- mcu | bucky barnes,
- original | hanna king,
- original | kara styrdottir,
- original | lapis fathalla,
- owari no seraph | crowley eusford,
- riyria revelations | royce melborn
Chapter 3
Who: OTA
Where: Quad
When: Week IV, Day VII - Week VI, Day VI
Summary: Chapter 3 prompts!
Restrictions/Warnings: Violence, blood, et cetera. For anything surpassing 'R' on a rating scale, please create your own log.
Notes: Please title your subject line in the following format -- Open / Closed | Date. OOC event information can be found here. Calendar information/dates can be found here.
Quick Navigation
The Nine
The Company
Westies
True Leithians
Leith
Resistance
The RAC
Where: Quad
When: Week IV, Day VII - Week VI, Day VI
Summary: Chapter 3 prompts!
Restrictions/Warnings: Violence, blood, et cetera. For anything surpassing 'R' on a rating scale, please create your own log.
Notes: Please title your subject line in the following format -- Open / Closed | Date. OOC event information can be found here. Calendar information/dates can be found here.
Quick Navigation
The Nine
The Company
Westies
True Leithians
Leith
Resistance
The RAC
The Nine: Promises Unmade
Using the increase in unrest, as so many opportunists do, those within the Nine who seek to pursue their own agendas - whether that be family prestige, personal gain, or systematic upheaval - will find bountiful footholds to secure their positions. Land Kendry continues to assert itself as a leader in these troubling times, with Land Derrish falling in tow. Their first target, Land Hyponia, is shaken, careful not to make any mistakes that could crumble the already cracked mortar holding them together with the nobility. Aggressive though Land Derrish may have been, their sights have moved elsewhere, now focusing on driving forward oppressive legislation to replace the Seventh Generation Accords, rather than further eroding the power of Land Hyponia. Kendry is looking to control a functioning oligarchy, not cause a war over the territory that would be up for grabs should Land Hyponia fall. With the announcement of the Seventh Generation accords confirming already widespread rumors, those within the Nine are careful to place blame for the decision on the activities of the Resistance. For many, this is a believable conclusion, as the attacks by the True Leithans shook society at its core on both Westerley and Leith. Being a radical group, their intentions have been conflated with those of the Resistance in the eyes of many. Discourse on the subject isn't uncommon, but any within the Nine who seek a different target of blame best do so quietly, as dissent from within could quickly have one labeled a sympathizer of the unjust cause of the Resistance. On the surface a harmless placating measure taken by the Nine, the new PDDs being distributed through the Quad are touted as the pinnacle of communication technology. While some higher ranking Company officials and members of the nobility may already have access to quick and reliable network connection, these capabilities are now universal with the installation of the Meshwork. The Meshwork will enable all characters to interact in real time via text, video, or voice, but it isn't without side effects. For some reason, characters who frequently use their PDDs or who are in areas of heavily concentrated network use may suffer from headaches, nosebleeds, blurred vision, and/or dizziness, with more severe side effects including temporary blindness, loss of balance, short-term memory loss, and hallucinations. Connection of these symptoms to the PDDs is not the most common diagnosis, as many think the afflictions are a result of the aftershocks of P43X. |
The Company: Balancing Act
With clean up from the P43X attack not yet completed, all Company officials should expect to have no singular responsibility, and little time for sleep, as they find the expectations levied upon them to only grow. Frayed nerves can create a hostile working environment, though anyone could be on the receiving end of any outbursts. The streets have returned from their throes of death with new life, but the city's usual clamor is being overtaken by the roar of protest. Some are peaceful demonstrations; some are violent riots, every display a reaction to the repeal of the Seventh Generation Accords. …At least, that’s what it says on paper, the docket that many Company officials receive outlining simple but brutal crowd control and suppression tasks. Whether a bar has been taken over as a hub of dissent, a street corner filled with unmoving protestors, or a Company affiliated storehouse raided, there's plenty to do for those tasked with keeping the peace. You may simply wish to make arrests, or you may welcome the chance to get your hands dirty - the law is on your side, and all voices daring to oppose the order of things need silenced. Those who don't take to the streets will likely find themselves on border control duty, checking the identification and supply dossiers of all incoming and outgoing ships. No one gets in, or out, without the proper clearance. Ship-wide searches have become standard practice, producing storerooms overflowing with contraband. Some may welcome the chance for banal organization, while others may take some 'bonus compensation' for themselves. With the tightening of rules comes the increase of bribery, and Company officials looking to line their pockets will find their opportunities in surplus. Get caught, however, and there's no second-chances. Although the Company audits have concluded, tensions only grow, and anyone found helping those with diverging agendas will be punished swiftly, cast in with the rest of the dissenters. |
Westies: Tidal Force
Bereavement weighs heavy in the wake of the P43X attack on Westerley. Burdened by being both the last location of infection and the last to receive medicinal aid, Westies are entrenched in the solemn task of burying their fallen while the merciless machine of the economy marches on. Whether it’s the result of a lost loved one or the continued illness of primary caretakers, the end result is the same: families all across Old Town struggle to feed their children and make ends meet. It’s always been a guiding principle of Westerley—if you can’t work, you can’t eat—but with so many who can do neither, the situation in Old Town begins to grow dire. But there’s hope, albeit in the form of a double-edged blade: with the newly distributed PDDs and Meshwork installation, nonprofit organizations are able to conduct themselves on a wider scale, drawing in more donors from outside of Westerley. While their efforts are ultimately but a drop in the ocean, the renewed spirit of community and altruism provides relief—as well as nourishment—for many who might very well die without it. That same tool which allows the people to come together is also used to rend it; rumors begin to circulate through encrypted bulletins about the emergency meeting held on (Week IV, Day VII). Some of the rumors are wild speculation and fanciful daydreams, but in the mire of them, a grain of truth slips through. The Accords have fallen, they say. Be ready. Most people disregard the rumors, writing them off as the idle machinations of conspiracy theorists. They cling to their hope that soon their children will walk a planet that is bountiful in food and sunshine, that the land promised on Leith will deliver them from the hell they current endure. It’s those people who shout the loudest when the official announcement confirms the rumor. The Accords have been repealed. (Week V, Day III) At first, protestors gather in small, grumbling groups, little more than angry drunks. But as more and more people take to the Meshwork, the wrath of the few awakens the desperation of the many, and over the course of the night, the peaceful protest swells into an unruly riot. Workers strike, but without any legal protection, they swiftly find themselves rebuked by unemployment. Now with nothing to lose and everything to gain, the riots expand, filling the streets of Old Town with anger and tension. Company personnel become popular targets, and within the next day, all travel permits to and from Westerley are temporarily revoked. The moon closes its docks in an attempt to smother the flames of the rebellion. What starts as a movement for change shifts into a violent cataclysm, homes and businesses burned down, families torn apart by dissent within and outside of themselves. The Company seems content to let Old Town destroy itself, to let them “get it out of their system”, but all too soon that stance changes as well. With the death of a distant cousin of the Derrish, Company orders shift. Lethal force is authorized, and all too eagerly, used. Once the death toll begins to climb, the protests decline. The riots soften, though they do not disappear outright. Company and Westie optimists take to podiums in a desperate attempt to bid their fellow compatriots once more into peace. But something else awakens in the fires of those riots. Something far more dangerous than the chaos of anger: something controlled, methodical. They call themselves Hyperion, and they are the new faces of the Resistance. |
True Leithians: Rested Laurels
For this faction, the time to scatter is nigh. Their work is complete: the Accords are no more, and the militant leaders order the reintegration of their soldiers into civilian life. Leith’s rightful owners retain the precious land that was once threatened, and although their methods were extreme, they are justified by the end result. But while the True Leithians see this as only a rested pause in their work, their benefactors—those who provided the resource and information that allowed their wicked deeds to see fruition—see this time as the closing of a chapter. Loose ends that might later lead to Qreshi officials or even potentially the Nine themselves are dealt with severely and harshly, albeit quietly. Several prominent figures of Leith’s highest echelon of society simply disappear, and curiously, those around them don’t seem to remember that they were ever there in the first place. Their benefactors are not the only group that would see the True Leithians burn. Among the first wave of missions delegated beneath the Resistance is the assassination of known True Leithian sympathizers. Unlike the Company, the members of Hyperion are ordered to perform their tasks loudly, to send a message written in the blood of the True Leithians. The citizens of Westerley will no longer be the gutless pawns of the Quad. They will strike back, and they will uncover the source of the True Leithian’s funding and information. If the True Leithians thought themselves ruthless, they’ll soon learn a new measure of savagery when Hyperion converges on their trail. |
Leith: Olive Branch
The atmosphere of Leith is one of both hope and mourning. Recovery on Leith proceeds more efficiently than that on Westerley, their infrastructure and resources better able to accommodate those that were felled in the P43X attack. But although agency has the streets of Leith cleaner and the surfaces shining, the spirit of the moon itself suffers a devastating blow in the wake of the attack, the people of Leith unprepared and unseasoned to deal with the psychological ramifications of so much death. But they are not yet hardened by the experience, drawing together in the spirit of cooperation to restore not just the physical aspects of their homes, but the mental fortitude of their people. Charity drives and galas proceed in extravagant fashion, as if by the display of their assets they might rebel against the somber circumstances on which they’re hosted. For most on Leith, the fall of the Accords arrives as welcomed news, the citizens of the moon long since opposed to sharing their land with those of Westerley. But although the sense of satisfaction with the ends is high, there’s also an undercurrent of regret for the means which provided it. Unlike the True Leithians, most of the citizens of Leith are not radical or extreme, and they offer their sympathies—but only their sympathies—to those Westies in their midst. News of the riots results in tighter security around the Westies still stationed on the moon, and for the days that the violent storm on Westerley builds, Leith in turn becomes markedly quieter and more conscientious. Moderates come together over the Meshwork and propose a Peace Summit, a meeting of both delegation and charity, once the riots and dangers of traveling have passed. The summit is sanctioned by Leithian officials, as well as the allocation of surplus resources to aid their sister moon in her recovery. While many citizens of Leith eagerly await the news of lands once lost to their families for the Accords, many more donate their time and hands as part of the newly created Good Will Corps, a coalition of both political pundits and regular people devoted to strengthening the connection between the moons rather than sowing division. Volunteers—and some individuals who are voluntold, join the Good Will Corps on a trip to Old Town where the Peace Summit is scheduled (Week VI, Day III), lending their time, their labor, and their technology as a gesture of good faith. But whether or not that’s sufficient to see the Peace Summit garner any steps towards system stability is another matter altogether. |
Resistance: Sacred Grove
The people of the Quad barely have time to remove the packaging from their new PDDs before a new voice of dissent begins to worm its way down the feed. Encrypted messages, quick flashes of imagery begin appearing at random on open networks and closed channels alike, pitting the harsh realities of the suffering, suffocating Westerley against the excess and decadence on display by both Leithians and the Nine, showcasing the disparity in the starkest of lights. All of it aimed at one purpose, to spread one solemn truth: the branches of the Mother Tree are burning… and the Nine seem to be holding the matches. The name whispered, the one goading dissent, echoes through the Quad - Hyperion - followed slowly with the murmur of hope. Of an intellect so profound that not even the Nine themselves will be able to stop it. With an artful ease, this new force begins to reach out, to commandeer the discordant efforts of the Resistance and reforge it into something stronger, faster. Deadlier. It starts with a select few receiving instructions directing them to safe houses already stocked with equipment and supplies, each with tech tailored to that cell's purpose and loaded with dossiers far too complete to have been compiled by the average citizen. Some of the background information appears to come directly from the records of the Company, or the Nine themselves, while still more from planets outside the Quad. Some even hint at records long since sealed by the RAC. Nothing points to one faction over another. Nothing reveals the how or why this Hyperion has decided to play these particular cards now, but one thing is quite clear. There's a deep laid plan being set into motion, and neither the Company or the Nine will see it coming. All these leaders have to do is gather their forces... |
The RAC: New Grade
The citizens of the Quad were not the only ones affected by the P43X - the upper ranks of the RAC's field agents is notably thinner - and with tensions shifting yet again between the moons, they cannot afford to be ill-prepared and understaffed. In order to bolster their ranks, the decision comes down the pipe of a new assessment system: Peer Evaluations. Many of those that have been in their current ranks - those between Levels I - III - will be eligible to receive a two-part assessment of their capabilities to operate efficiently at the next level through successful completion of live warrants. These field evaluations can be conducted by any Level IV agent and turned into Central Command for compilation and rank change approval. Unlike the lower level agents, Level IV assessments will still be conducted by RAC's Central Command, once all of the subordinate assessments have been completed and processed. These agents should take note - part of their own evaluations for Level V will be the efficiency with which they're able to evaluate those below them. During this time, warrants will still flow in and agents sent to answer - especially once the travel bans go into effect on Westerley, as those agents alone bearing active warrants will be able to enter and leave the atmosphere, though their docking point will be limited to the Prisoner Intake facilities. |
no subject
[ The contact, the concern... it's pleasant and unnerving in equal measure. Saber clearly looks conflicted about it prior to defaulting to her usual method of "dealing with uncomfortable situations".
That is, taking a step back to maintain her personal space bubble. Stop caring about her well being, Sion. It's weird.
AWKWARDLY CLEARING HER THROAT okay change of subject. ]
I... suppose that could be arranged, if schedules permit.
[ It's not a straight up agreement, but it's still some form of cautious assent. Pretty rare considering she has the habit of filling her free time with more work.
Now she'll just grab their boxes and -----
Oh. Well. I guess he could just get there first I guess, that's fine too.
SION SHE'S SUPPOSED TO BE DOING THE WORK HERE YOU'RE MAKING HER FEEL INCOMPETENT...]1/2
[ Their outing, their to-be-decided date. Fanciful though it may seem (and is, given the Director's inclination toward whim), arrangements to take tea are how he experiences the Quad at large, learning of all the vastness beyond his reach through the spoken word of others.
Were time not so critical, and Company's forces not stretched so pitiably (and precariously) thin, it is likely that Sion would not have been cleared to leave the Command Post in Westerley. For as much as he boasts the nature of a diplomat (the parting thanks he gives to the boutique's owner is warm, promising that he will do his best to return again), so too is he is a liability: there are those who would wish to see him gone (distant and never-before-heard of relations who feared that Sion might seek to retake his late-father's land and fortune from their covetous hands), and those who would simply see him taken (and stored away for a rainy day when the need to create a weapon to serve their purposes arose).
And so: as Sion beckons with a carefree nod of head for Saber to follow as he takes his leave of the boutique, pushing open the front door, he...! Glances back, over his shoulder, his expression nostalgic and somehow fond as he surveys the store—he doesn't want to forget it, this place—and completely (miserably, lamentably) fails to pay proper heed to that which occurs in his blindspot: the too-swift approach of a man-for-hire, ending with...!! ]
2/2
That sure is a hand clamping a cloth down, over his mouth, and another immobilizing his left arm behind his back, leaving only his right (the hand with the dress-box yet in its grasp) free in the moment after he inhales some sweet-smelling chemical which will surely dampen his reaction time to all of this.
A surprising turn of events: Saber gets to do her job after all??? ]
DAMN IT SION
Whether an unlucky coincidence or impressive premeditated planning, the move is made when her back has been turned to the door - returning the untouched cup of tea to the store helper with a polite nod - which left just a sliver of time in which Sion hadn't been in her line of sight.
It's the widening of the employee's eyes and the foreign footstep that clues her in, and there's a lot to be said for the reaction time of someone intimately aware of how far they can push themselves even before factoring in nanite enhancement. The fine porcelain of the teacup barely leaves her fingers before Saber's already spinning on her heel to intercept Astal's would-be kidnapper. Others detach from the shopping crowd - accomplices.
Draw. Fingertips rasping over Excalibur's hilt. The hiss of metal on metal as the blade slides free in a vicious arc.
Strike. Surgical precision. Sever the spinal cord.
The instant her first victim drops like a sack of potatoes (screaming the whole way, paralyzed from the neck down but clearly still in full control of his lungs) Saber grabs Sion by the back of his shirt and bodily drags him behind her, shielding him from potential gunfire. ]
Back inside! Go!
no subject
Of her finesse with a sword, Sion had been aware: it is, perhaps, no mistake that Arturia Pendragon became known as Reclamation Agent Saber, a testament to the way she wields her blade, bursting forth in an elegant (merciless) drive of motion which sees the Director freed of his captor in an instant.
That the assailant who had, in brief, held the Director immobilized should have crumpled gracelessly to the ground in the aftermath of a single strike is in no way surprising, but the fact that he—a man five feet and nine inches in height—should have been so easily hauled back, towed inside by Saber's hand is--...
Might, beyond that which Sion had expected. Saber is strong, despite all minor annoyances, and Sion's heart skips a beat as his vision blurs, and Saber's hair seems to unfurl into a lengthier fall of cornflower blond—
(And he is in an alleyway, brought to kneel by injury as rain pounds down. He'd made a grievous mistake, thinking he had properly incapacitated one of his attackers, his error made in kindness capitalized upon in the moment when the man had risen, taking advantage of Sion's blindspot.
"Kɪsʜɪsʜɪ, ᴛʜɪs ɪsɴ'ᴛ ᴀ ᴋɪᴅ's ɢᴀᴍᴇ, ᴘʀᴇᴛᴛʏ ʙᴏʏ. Tʜɪs ɪs ᴀ ʀᴇᴀʟ ʙᴀᴛᴛʟᴇғɪᴇʟᴅ. Dᴏɴ'ᴛ ʏᴏᴜ ᴋɴᴏᴡ ᴛʜᴀᴛ ʏᴏᴜ ʜᴀᴠᴇ ᴛᴏ ᴅᴇʟɪᴠᴇʀ ᴛʜᴇ ғɪɴᴀʟ ʙʟᴏᴡ ᴛᴏ ʏᴏᴜ ᴇɴᴇᴍʏ?" the man says, picking up his fallen dagger, continuing on, "Yᴏᴜ ᴄᴀᴜsᴇᴅ ᴍᴇ ᴛᴏ ᴡᴀsᴛᴇ sᴏ ᴍᴜᴄʜ ᴇғғᴏʀᴛ. Nᴏᴡ ʟᴇᴛ's sᴇᴇ ʜᴏᴡ I'ʟʟ ᴅᴇᴀʟ ᴡɪᴛʜ ʏᴏᴜ..."
But Sion cannot move, nor can he wholly bring himself to regret not taking the assassin's life when he'd the chance. No one has to die.
And perhaps no one will.
"Hᴀs ᴛʜᴇ ʀᴇᴄᴇɴᴛ ᴛʀᴇɴᴅ...ʙᴇᴄᴏᴍᴇ sᴜᴄʜ ᴛʜᴀᴛ ᴍᴇɴ ᴄᴀɴ ᴀᴛᴛᴀᴄᴋ ᴏᴛʜᴇʀ ᴍᴇɴ ʙʀᴀᴢᴇɴʟʏ? Hᴏᴡ ᴅᴀʀɪɴɢ, ɪsɴ'ᴛ ɪᴛ?"
Landing in a perfect dismount between Sion and his assailant is someone trusted, someone beloved, a woman who wielded a blaze twice her size with ease, the sword now resting before Sion as a shield.
"Iɴ ᴛʜᴀᴛ ᴄᴀsᴇ, ᴄᴏᴍᴇ ᴀᴛ ᴍᴇ. Tʜɪs ʟᴀᴅʏ sʜᴀʟʟ ᴛᴀᴋᴇ ʏᴏᴜ ᴏɴ."
Smiling with a shake of his head, the woman's name falls from his lips in thanks--... )
—before Sion rises to his feet, willing his eyes to refocus as he banishes the waking dream from mind. ]
Saber--! You'll not do this alone.
[ It his his turn, now, to take on the role of a shield, a barrier of light (the Director's doing) glimmering to life around the storefront to stand as a bulwark against any other would-be kidnappers. In the absence of gunfire, it is clear that he'd been meant to be taken alive, unharmed save for the chemical which he'd made the mistake of inhaling. But dizzy though he may be, he stands still, his body acting as conduit for the programmable matter which keeps all within the boutique safe.
(At least, for now.) ]
My friends... [ His speech is slow, more sluggish than he would like it to be, but still, he turns to the shop-owner and her employees. ] ...is there a back entryway?
[ If so, it would be best to secure it—who knows where the accomplices have dispersed to, after all. ]
no subject
It's only slightly ironic considering her alias should really be "Longsword", but I digress...As Sion's shield shimmers into existence, Saber doesn't dare to break visual contact with their attackers; two figures slink away into the crowd, likely either to re-position or to call for help. Perhaps both. The rest stay at a safe distance, patiently waiting.
Saber's voice practically cuts him off at the last syllable of his question. ]
They may have the exits covered. A roof access would be the safest method to get you out with minimal risk. [ A la the ancient "higher ground" advantage, anyway. He'd at least be able to get a good shot at making a bid for freedom.
And if the situation is dire enough to have her running distraction duty by bursting out the back door with proverbial guns blazing in the face of kidnapper reinforcements, then so be it.
She pivots slightly in place, keeping the main bulk of the gathering crowd within her peripheral vision while she gives Sion a quick glance over to make sure he doesn't have any immediate obvious injuries. ] Were you harmed?
[ Please be candid with her, you stubborn man. The last thing she needs is to have to carry your dumb ass the rest of the way if whatever it was on that cloth turns out to be a slow acting paralytic compound. ]
no subject
[ Well, the answer is candid.
A difficult thing to ascertain, what chemical might have saturated the cloth. Something too potent, perhaps boasting a potential to be lethal, if otherwise administered by way of either syringe or dart. But what might require so gentle a touch? Is it the paralytic compound which Saber would be none too pleased to encounter? If it were some manner of neuromuscular-blocking agent, then surely he would have experienced involuntary muscle contraction—
(Like the way his arm jerks, the dress box and accompany bag falling to the ground, then slackens.)
—by now, but even if such is the case, the drug wouldn't effect him in its full capacity. Or rather, it would not effect him as it would a civilian, like the shop-owner who turns to fetch something in the blink of an eye, her skirts whispering about her feet as the remainder of the employees gesture in urgency toward the back-door.
(And there is a sound, from afar, a breaking in and splintering of wood which reverberates through the entirety of the store.) ]
To protect those present, we should hold our ground. [ The words can't come out fast enough, nor can Sion seem to move quickly enough to take hold of his PDD with the intention of calling upon his team of subordinates for back-up. ] I will give summons to the team of Enforcers stationed at the docks--
[ There is a sound (the cocking of a firearm) but it is from an unlikely (?!) source:
"Yᴏᴜ ᴅɪᴅɴ'ᴛ ᴛʜɪɴᴋ ᴛʜɪs ᴇsᴛᴇᴇᴍᴇᴅ Lᴀᴅʏ ᴡᴏᴜʟᴅ ʙᴇ ᴀᴛ ᴛʜᴇ ʀᴇᴀᴅʏ ᴛᴏ ᴘʀᴏᴛᴇᴄᴛ ʜᴇʀ ᴘʀᴏᴘᴇʀᴛʏ?"
A-ah... So the shop-owner has triumphantly returned, living up to every Leithian stereotype (and in a way which might have made the Director blush, were it any other day).
"Yᴏᴜ ᴛᴡᴏ ᴋɪᴅs sʜᴏᴜʟᴅ ɢᴇᴛ ᴏᴜᴛ ᴏғ ʜᴇʀᴇ."
(What.) ]